Final Project Discussion

Final Project

 
Picture of Martha Simpson
Final Project
by Martha Simpson - Wednesday, 19 May 2010, 7:50 PM
 
Darfur is Dying

The player chooses an identity - a Darfurian refugee in a refugee camp. The game objective is to survive the threats to the residents from the Janjaweed militia and health hazards such water, food, illness, and shelter.
There are many opportunities for educating the player about the genocide in the Darfur region as well as suggestions about how the player can take this education to action.
I would use this game in my Connecting Cultures class.

Objective:

1.Students will learn about the life of refugees in the Darfur Region of Sudan.
2.Students will use Morse's motto of 'Think, Care, Act' to use this education to form an action plan to help.


Essential questions:

1.Why do certain groups of people feel superior?
2.Why do others follow along with genocidal policies?
3.What can a Morse High School student do to help a Sudanese refugee?


Student outcomes:

1.Students will gain insight into the plight of the 2.5 million refugees in Darfur.
2.Students will take action to help.



Assessment:

Students will be required to take some action as a result of their new knowledge:
Educating others
Donating or collecting money
Advocating for an end to the situation by writing letters to officials in the U.S. government
Encouraging companies to divest in the region



Resources:

There are many resources embedded in the game.
Students will be required to research other sources online and in the library.
A member of the Foreign Service came to Morse High School two years ago and gave a lecture and facilitated discussion about the genocide in the Darfur region.

olga
Re: Final Project
by Olga LaPlante - Thursday, 20 May 2010, 2:06 PM
 
Wow, is it not a hard game to play and harsh reality!
I can't wait to hear how that lesson plan went - sounds like you have been involved with similar causes and educating community about challenges around the world for a while.
It's a tough game to play. I think it is a little easier to do this as a group, as then you may not give in to the horror and despair as easily. Sometimes you feel that you just can't win at all, no matter what you do. And because you associate so closely with the character, and you are so likely to become a victim, it's really terrifying.